dαrтн мαυl (
supercatastrophic) wrote2013-09-17 08:12 pm
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stuff and things
Overview (TCW)
Maul is a Dathomirian Zabrak from the Republic Classic Era and was the first apprentice to Darth Sidious. At the time of being an apprentice, Maul was ruthless and pointed in purpose having funneled his hatred into a purposeful wrath that eliminated everything in his path. His major failure was met at the hands of Obi-Wan Kenobi who in a swift stroke cut his body in half. After that, Maul was replaced by another and he was left to stew in madness and obsession for ten years until his brother Savage (pronounced sah-vahge) found him. Maul was brought to Dathomir to be restored and treated by Mother Talzin in mind and body.
He is now completely cybernetic from the mid-waist down and, due to his years of exile and madness, far stronger with the Dark Side than he was under the tutelage of Darth Sidious. His end goal seemed unclear but as the Shadow Collective grew and he had successfully taken rule over Mandalore, it looks as if his intention is to create his own order. He seems far less serving to another, having taken the reigns to now be the master, and displays a horrible amount of broken with every monologue he decides to share with the class.
Overview (PM & Books)
Maul is a Dathomirian Zabrak from the Republic Classic Era and was the first apprentice to Darth Sidious. As an apprentice to the Sith Master, he was trained heavily to be an assassin rather than a Sith Lord (regardless that Sidious makes him believe he is a Sith Lord). Maul exhibits extreme loyalty to his master and believes in the Sith philosophy. Due to the trauma of his training, not only is he deathly skilled in martial arts but he also has a very skewed sense of reality and how things should be. He tends to be very quiet but it is a major mistake to take his silence as obedience or weakness. As a Zabrak, he has inherited the unnaturally high pain threshold that all of his species tend to have.
Strengths
✔ driven, ambitious, resilient, passionate, resourceful, purposeful
Weaknesses
✘ easily angered, wild, emotionally damaged, single-minded, hateful & loathing
Permissions
Maul is powerful, but I typically try and contact people before I put his abilities with the Force into use. Maul is a highly skilled assassin and is sharpened in four different types of martial arts including hand to hand.
☑ fighting (let's talk about the result though)
☑ arguing
☑ hideous vulgar and disgusting threats
☑ angst
☑ mockery
☑ alignment switch
☒ smut because dude he has no parts anymore and also, weird.
☒ cannibalism and vore and stuff like that :|
☒ Uhm, ask if you're worried. I'm usually down for things of most variety.
Permissions I need from you:
1. Force usage (physical)
Maul can use the force to push, pull, and choke another person. Typically I try to keep this to permission upon scenario but generally, is it alright for him to do so? (If not, I'd suggest not pissing him off lmao)
2. Force usage (mental)
While Maul is a killer, it is possible with his extreme connection to the dark side that he can influence another to do something or think something given the proper amount of manipulation (which would be used in conjunction with the ability below). What are the odds of this happening?
3. Force sense
Maul can sense other force users and, perhaps more importantly, fears and hatred. What will he feel off your character?
4. Violence
While we see a more crafty side to Maul in the Clone Wars, it is not to be forgotten that he was trained to be an assassin. In this regard, he is volatile and violent and easily triggered in to attacking. Can he engage with your character?
Maul is a Dathomirian Zabrak from the Republic Classic Era and was the first apprentice to Darth Sidious. At the time of being an apprentice, Maul was ruthless and pointed in purpose having funneled his hatred into a purposeful wrath that eliminated everything in his path. His major failure was met at the hands of Obi-Wan Kenobi who in a swift stroke cut his body in half. After that, Maul was replaced by another and he was left to stew in madness and obsession for ten years until his brother Savage (pronounced sah-vahge) found him. Maul was brought to Dathomir to be restored and treated by Mother Talzin in mind and body.
He is now completely cybernetic from the mid-waist down and, due to his years of exile and madness, far stronger with the Dark Side than he was under the tutelage of Darth Sidious. His end goal seemed unclear but as the Shadow Collective grew and he had successfully taken rule over Mandalore, it looks as if his intention is to create his own order. He seems far less serving to another, having taken the reigns to now be the master, and displays a horrible amount of broken with every monologue he decides to share with the class.
Overview (PM & Books)
Maul is a Dathomirian Zabrak from the Republic Classic Era and was the first apprentice to Darth Sidious. As an apprentice to the Sith Master, he was trained heavily to be an assassin rather than a Sith Lord (regardless that Sidious makes him believe he is a Sith Lord). Maul exhibits extreme loyalty to his master and believes in the Sith philosophy. Due to the trauma of his training, not only is he deathly skilled in martial arts but he also has a very skewed sense of reality and how things should be. He tends to be very quiet but it is a major mistake to take his silence as obedience or weakness. As a Zabrak, he has inherited the unnaturally high pain threshold that all of his species tend to have.
Strengths
✔ driven, ambitious, resilient, passionate, resourceful, purposeful
Weaknesses
✘ easily angered, wild, emotionally damaged, single-minded, hateful & loathing
Permissions
Maul is powerful, but I typically try and contact people before I put his abilities with the Force into use. Maul is a highly skilled assassin and is sharpened in four different types of martial arts including hand to hand.
☑ fighting (let's talk about the result though)
☑ arguing
☑ hideous vulgar and disgusting threats
☑ angst
☑ mockery
☑ alignment switch
I am always up for being a plot point of grotesque manner.
☒ smut because dude he has no parts anymore and also, weird.
☒ cannibalism and vore and stuff like that :|
☒ Uhm, ask if you're worried. I'm usually down for things of most variety.
Permissions I need from you:
1. Force usage (physical)
Maul can use the force to push, pull, and choke another person. Typically I try to keep this to permission upon scenario but generally, is it alright for him to do so? (If not, I'd suggest not pissing him off lmao)
2. Force usage (mental)
While Maul is a killer, it is possible with his extreme connection to the dark side that he can influence another to do something or think something given the proper amount of manipulation (which would be used in conjunction with the ability below). What are the odds of this happening?
3. Force sense
Maul can sense other force users and, perhaps more importantly, fears and hatred. What will he feel off your character?
4. Violence
While we see a more crafty side to Maul in the Clone Wars, it is not to be forgotten that he was trained to be an assassin. In this regard, he is volatile and violent and easily triggered in to attacking. Can he engage with your character?